24.1.12

10,000


I came across this project on triangulationblog.com... "artists were asked to create three artworks using a 10,000-pixel “allowance”. The extremely low resolution becomes an aesthetic and conceptual challenge, resulting in ultra-low-resolution photographs, carefully crafted digital abstractions, blocky representations of physical objects similar to early Atari and NES sprites, or other unexpected solutions."




 A brilliantly relevant referance to the abstract pixel aesthetic I want to incorporate into my ident, the same kind of glitchy sequence played on boot-up of some old arcade machines, in particular dig-dug - also a referance I want to use for one of my 10 second experiments.




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