12.12.11

Physics

Trying to find videos and examples of motion graphics that work with physics and momentum in the same way one would find in real life if something was dropped, thrown, rebounding off something etc. This example is an experiment in cinema 4D, and is comprised of 40,000 cubes, a rather collosal amount of objects to work with, taking an hour to work out the physics and 30 minutes to render. I would've thought more time would be spent making something like this look as good as it does, but I'm sure once a level of techincal ability is reached on any software things can start to become infinitely easier.



I'm looking to acheive and encorporate these physics into my experiments with the word collide, falling at real time once colliding together or hitting the edge of a frame. Another area of concern is how letters react when bouncing or being hit by another letter, I've started to experiment with the concept but only on a basic level.

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