18.1.12

Gameplay

A bit of a lengthy post, probably doubling the loading time of my page, but I wanted to document the actual gameplay of these arcade games. To get a feel of how the kinetic elements of the characters, typography, textures, backgrounds work. How fast/slow a character moves, or how frequently certain type flashes and then the next question is sound. I'll try to analyse each one, picking out key features with regards to these themes.














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