27.12.11

Retro

So I've chosen to persue retro games as my subject matter for this 'Top 10' brief. The catalyst for this idea came though an After Effects file not opening correctly - documented in a post here. What intrigues me most about this topic is the glitchy/pixelated aesthetics most commonly found in video games post 1980's right through to the mid 90's. 















Today, many designers across all fields crave crisp, life like graphics, not only in games but many digital platforms. I want to work backwards in a sense, experimenting with this retro feel and hopefully capture some beauty in what can otherwise be seen as old, crap graphics.

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